tink rust TEST - do not join
Offline 170.205.38.254:38015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does tink rust TEST - do not join rank against other Rust servers?
By player hours over the last seven days, tink rust TEST - do not join places at #15,193, within the top 70% of ranked servers.
How busy is tink rust TEST - do not join?
We have no live count for tink rust TEST - do not join right now. It was last seen 11 days 13 hours ago.
Tags
What do the server tags on tink rust TEST - do not join mean?
These are the tags tink rust TEST - do not join publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include tink rust TEST - do not join?
On Rust Population, tink rust TEST - do not join is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on tink rust TEST - do not join?
Too few wipes are on record for tink rust TEST - do not join to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 14 hours ago.
Settings
Which map does tink rust TEST - do not join run?
The map on tink rust TEST - do not join is procedural, made by the game.
What are the rules and settings on tink rust TEST - do not join?
Nothing in tink rust TEST - do not join's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does tink rust TEST - do not join run?
On Linux, tink rust TEST - do not join runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is tink rust TEST - do not join online, and how reliable is it?
Currently offline, tink rust TEST - do not join was last seen 11 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is tink rust TEST - do not join located?
No region is published by tink rust TEST - do not join. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 170.205.38.254:38015.
Getting in
How do I join tink rust TEST - do not join?
To connect directly, open Rust's console with F1 and type client.connect 170.205.38.254:38015; or press Launch Rust on this page and Steam opens Rust and joins for you.