Rust PopulationField survey · Rust servers
Observing 50,841 players 11,736 servers 3,279 with someone on 115 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,193habitat unknownfirst seen 17 Oct 2026

tink rust TEST - do not join

Offline 170.205.38.254:38015 checked 11d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,193
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does tink rust TEST - do not join rank against other Rust servers?

By player hours over the last seven days, tink rust TEST - do not join places at #15,193, within the top 70% of ranked servers.

How busy is tink rust TEST - do not join?

We have no live count for tink rust TEST - do not join right now. It was last seen 11 days 13 hours ago.

Tags

What do the server tags on tink rust TEST - do not join mean?

These are the tags tink rust TEST - do not join publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include tink rust TEST - do not join?

On Rust Population, tink rust TEST - do not join is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on tink rust TEST - do not join?

Too few wipes are on record for tink rust TEST - do not join to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 14 hours ago.

Settings

Which map does tink rust TEST - do not join run?

The map on tink rust TEST - do not join is procedural, made by the game.

What are the rules and settings on tink rust TEST - do not join?

Nothing in tink rust TEST - do not join's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does tink rust TEST - do not join run?

On Linux, tink rust TEST - do not join runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Is tink rust TEST - do not join online, and how reliable is it?

Currently offline, tink rust TEST - do not join was last seen 11 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.

Where is tink rust TEST - do not join located?

No region is published by tink rust TEST - do not join. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 170.205.38.254:38015.

Getting in

How do I join tink rust TEST - do not join?

To connect directly, open Rust's console with F1 and type client.connect 170.205.38.254:38015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players You can join up to 5 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.