Console to PC Enrichment Center
Online 170.23.116.159:25678 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:44 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 03:57 UTC8d ago | 3 | held half | 5.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Console to PC Enrichment Center rank against other Rust servers?
The last seven days of player hours place Console to PC Enrichment Center at #3,503, within the top 16% of all ranked servers.
How busy is Console to PC Enrichment Center?
Of its 300 slots, Console to PC Enrichment Center is using 1 right now. We counted an average of 1 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 08:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on Console to PC Enrichment Center mean?
These are the tags Console to PC Enrichment Center publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Console to PC Enrichment Center?
On Rust Population, Console to PC Enrichment Center is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What does wipe day look like on Console to PC Enrichment Center?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 2 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Console to PC Enrichment Center?
Its rhythm cannot be told yet: too few of Console to PC Enrichment Center's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Console to PC Enrichment Center run?
A procedural map of size 3,600 from seed 2026, generated by the game, is in use on Console to PC Enrichment Center. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Console to PC Enrichment Center?
Nothing in Console to PC Enrichment Center's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Console to PC Enrichment Center run?
On Linux, Console to PC Enrichment Center runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Console to PC Enrichment Center run smoothly?
It ran at 163 server fps on average over the last 48 hours, and never went below 31. Up to 76,975 entities were present, counting buildings, deployables and everything else. Up to 2,318 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Console to PC Enrichment Center online, and how reliable is it?
Console to PC Enrichment Center is up and running at the moment. About 7 hours ago, it restarted, according to its uptime. It was up 68% of the time over the last 7 full days, 115 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is Console to PC Enrichment Center located?
A region is not published by Console to PC Enrichment Center. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 170.23.116.159:25678.
How to join
How do I join Console to PC Enrichment Center?
Open the console with F1 in Rust and enter client.connect 170.23.116.159:25678. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.