Kordyva Oxide Vanish Acceptance | SA
Online 170.81.87.230:28021 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Kordyva Oxide Vanish Acceptance | SA rank against other Rust servers?
The last seven days of player hours place Kordyva Oxide Vanish Acceptance | SA at #15,344, within the top 69% of all ranked servers.
How busy is Kordyva Oxide Vanish Acceptance | SA?
Of its 10 slots, Kordyva Oxide Vanish Acceptance | SA is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Kordyva Oxide Vanish Acceptance | SA mean?
What the game's server browser reads from Kordyva Oxide Vanish Acceptance | SA is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Kordyva Oxide Vanish Acceptance | SA?
Kordyva Oxide Vanish Acceptance | SA appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on Kordyva Oxide Vanish Acceptance | SA?
Too few wipes are on record for Kordyva Oxide Vanish Acceptance | SA to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 9 hours ago the current world was made.
Settings
Which map does Kordyva Oxide Vanish Acceptance | SA run?
A procedural map of size 1,000 from seed 987654, generated by the game, is in use on Kordyva Oxide Vanish Acceptance | SA. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Kordyva Oxide Vanish Acceptance | SA?
No gather rate appears in the name of Kordyva Oxide Vanish Acceptance | SA. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Kordyva Oxide Vanish Acceptance | SA run?
Rust network protocol 2635 and build 168909 on Windows is what Kordyva Oxide Vanish Acceptance | SA uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Kordyva Oxide Vanish Acceptance | SA run smoothly?
In the last 48 hours, it averaged 237 server fps, with a low of 200. Up to 3,643 entities were present, counting buildings, deployables and everything else. Up to 693 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Kordyva Oxide Vanish Acceptance | SA online, and how reliable is it?
Right now, Kordyva Oxide Vanish Acceptance | SA is online. The uptime it reports suggests a restart roughly 2 hours ago. It was up 98% of the time over the last 4 full days, 94 out of 96 hours. The first sighting by Rust Population was on 23 October 2026.
Where is Kordyva Oxide Vanish Acceptance | SA located?
A region is not published by Kordyva Oxide Vanish Acceptance | SA. The location a server claims is what Rust Population shows, not the place where the machine stands. 170.81.87.230:28021 is where it lives.
Getting in
How do I join Kordyva Oxide Vanish Acceptance | SA?
Either enter client.connect 170.81.87.230:28021 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.