RustProject DEV
Offline 171.225.248.141:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustProject DEV rank against other Rust servers?
By player hours over the last seven days, RustProject DEV places at #13,777, within the top 62% of ranked servers.
How busy is RustProject DEV?
We have no live count for RustProject DEV right now. It was last seen 22 days 16 hours ago.
Lists and tags
What do the server tags on RustProject DEV mean?
What the game's server browser reads from RustProject DEV is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustProject DEV?
On Rust Population, RustProject DEV is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RustProject DEV?
Its rhythm cannot be told yet: too few of RustProject DEV's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 21 hours ago the current world was made.
Settings
Which map does RustProject DEV run?
The map on RustProject DEV is procedural, made by the game.
What are the rules and settings on RustProject DEV?
No gather rate appears in the name of RustProject DEV. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustProject DEV run?
Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustProject DEV online, and how reliable is it?
We last saw RustProject DEV 22 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is RustProject DEV located?
Nothing published by RustProject DEV states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 171.225.248.141:28015.
Getting in
How do I join RustProject DEV?
To connect directly, open Rust's console with F1 and type client.connect 171.225.248.141:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.