TEST COPY (update check)
Offline 171.254.141.176:28025 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST COPY (update check) rank against other Rust servers?
By player hours over the last seven days, TEST COPY (update check) places at #15,349, within the top 69% of ranked servers.
How busy is TEST COPY (update check)?
We have no live count for TEST COPY (update check) right now. It was last seen 4 days 16 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on TEST COPY (update check) mean?
What the game's server browser reads from TEST COPY (update check) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST COPY (update check)?
These Rust Population lists include TEST COPY (update check): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on TEST COPY (update check)?
Its rhythm cannot be told yet: too few of TEST COPY (update check)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 9 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does TEST COPY (update check) run?
TEST COPY (update check) uses a map the game generates: procedural.
What are the rules and settings on TEST COPY (update check)?
No gather rate appears in the name of TEST COPY (update check). The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST COPY (update check) run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TEST COPY (update check). Steam updates your game automatically, but you need the same protocol to join.
Is TEST COPY (update check) online, and how reliable is it?
Currently offline, TEST COPY (update check) was last seen 4 days 16 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is TEST COPY (update check) located?
A region is not published by TEST COPY (update check). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 171.254.141.176:28025.
Getting in
How do I join TEST COPY (update check)?
To connect directly, open Rust's console with F1 and type client.connect 171.254.141.176:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.