My Local Server
Offline 172.10.63.161:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Server rank against other Rust servers?
By player hours over the last seven days, My Local Server places at #15,986, within the top 71% of ranked servers.
How busy is My Local Server?
My Local Server is offline at this count; we last saw it 23 days 14 hours ago.
Tags
What do the server tags on My Local Server mean?
What the game's server browser reads from My Local Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Server?
These Rust Population lists include My Local Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My Local Server?
Its rhythm cannot be told yet: too few of My Local Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 53 days 4 hours ago the current world was made.
Settings
Which map does My Local Server run?
A procedural map, generated by the game, is in use on My Local Server.
What are the rules and settings on My Local Server?
Nothing in My Local Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Local Server run?
Rust network protocol 2633 and build 165217 on Linux is what My Local Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Server online, and how reliable is it?
Currently offline, My Local Server was last seen 23 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is My Local Server located?
Nothing published by My Local Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.10.63.161:28015.
How to join
How do I join My Local Server?
Either enter client.connect 172.10.63.161:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.