Preflight Test
Offline 172.104.86.66:44852 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Preflight Test rank against other Rust servers?
By player hours over the last seven days, Preflight Test places at #16,837, within the top 71% of ranked servers.
How busy is Preflight Test?
At this count Preflight Test is offline, with its last sighting 29 days 3 hours ago.
Lists and tags
What do the server tags on Preflight Test mean?
The game's server browser reads the tags Preflight Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Preflight Test?
Preflight Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Preflight Test?
The record holds too few of Preflight Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 29 days 3 hours ago the current world was made.
Map and rules
Which map does Preflight Test run?
Preflight Test uses a map the game generates: procedural.
What are the rules and settings on Preflight Test?
No gather rate appears in the name of Preflight Test. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Preflight Test run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Preflight Test. The protocol must match for you to join, and Steam updates it for you.
Is Preflight Test online, and how reliable is it?
We last saw Preflight Test 29 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is Preflight Test located?
Nothing published by Preflight Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 172.104.86.66:44852.
Getting in
How do I join Preflight Test?
Open the console with F1 in Rust and enter client.connect 172.104.86.66:44852. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.