Preflight Test
Offline 172.104.86.66:48476 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Preflight Test rank against other Rust servers?
By player hours over the last seven days, Preflight Test places at #16,960, within the top 71% of ranked servers.
How busy is Preflight Test?
Preflight Test is offline at this count; we last saw it 30 days 8 hours ago.
Lists and tags
What do the server tags on Preflight Test mean?
The game's server browser reads the tags Preflight Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166029 (Build): The game build is 166029; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Preflight Test?
On Rust Population, Preflight Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Preflight Test?
The record holds too few of Preflight Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 30 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Preflight Test run?
Preflight Test uses a map the game generates: procedural.
What are the rules and settings on Preflight Test?
The name tells you nothing about gather rates: Preflight Test states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Preflight Test run?
Rust network protocol 2634 and build 166029 on Linux is what Preflight Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Preflight Test online, and how reliable is it?
We last saw Preflight Test 30 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is Preflight Test located?
A region is not published by Preflight Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 172.104.86.66:48476.
Getting in
How do I join Preflight Test?
Either enter client.connect 172.104.86.66:48476 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.