Plugin Test Server
Offline 172.105.105.17:28017 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:18 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:47 UTC FW28d ago | 0 | – | 16.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Plugin Test Server rank against other Rust servers?
The last seven days of player hours place Plugin Test Server at #14,646, within the top 66% of all ranked servers.
How busy is Plugin Test Server?
At this count Plugin Test Server is offline, with its last sighting 7 days ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Plugin Test Server mean?
What the game's server browser reads from Plugin Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Plugin Test Server?
Plugin Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Plugin Test Server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Plugin Test Server?
Too few wipes are on record for Plugin Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Plugin Test Server run?
Plugin Test Server uses a map the game generates: procedural.
What are the rules and settings on Plugin Test Server?
Nothing in Plugin Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Plugin Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Plugin Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Plugin Test Server online, and how reliable is it?
We last saw Plugin Test Server 7 days ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 13 September 2026, Rust Population saw it for the first time.
Where is Plugin Test Server located?
No region is published by Plugin Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 172.105.105.17:28017 is where it lives.
Getting in
How do I join Plugin Test Server?
To connect directly, open Rust's console with F1 and type client.connect 172.105.105.17:28017; or press Launch Rust on this page and Steam opens Rust and joins for you.