SShadowRealm
Online 172.218.42.135:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:59 UTC19d ago | 1 | – | running | 0 |
| Fri 25 Sep, 21:25 UTC33d ago | 1 | halved by day 2 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SShadowRealm rank against other Rust servers?
By player hours over the last seven days, SShadowRealm places at #10,674, within the top 48% of ranked servers.
How busy is SShadowRealm?
The count reads 0 players on SShadowRealm, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on SShadowRealm mean?
The game's server browser reads the tags SShadowRealm publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SShadowRealm?
On Rust Population, SShadowRealm is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on SShadowRealm?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on SShadowRealm?
Too few wipes are on record for SShadowRealm to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 19 days 23 hours ago.
Map and rules
Which map does SShadowRealm run?
A procedural map of size 5,000 from seed 1291904840, generated by the game, is in use on SShadowRealm. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on SShadowRealm?
The name tells you nothing about gather rates: SShadowRealm states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does SShadowRealm run?
The setup is Rust network protocol 2635 and build 168909 on Linux for SShadowRealm. Your game needs the same protocol to join; Steam takes care of updating it.
Does SShadowRealm run smoothly?
In the last 48 hours, it averaged 182 server fps, with a low of 143. The entity count reached 143,548: buildings, deployables and all other objects. The highest memory usage was 5,428 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is SShadowRealm online, and how reliable is it?
Right now, SShadowRealm is online. The uptime it reports suggests a restart roughly 6 days 15 hours ago. It was up 89% of the time over the last 7 full days, 149 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is SShadowRealm located?
A region is not published by SShadowRealm. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 172.218.42.135:28015.
How to join
How do I join SShadowRealm?
Open the console with F1 in Rust and enter client.connect 172.218.42.135:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.