JackNovaServer
Offline 172.238.108.96:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does JackNovaServer rank against other Rust servers?
By player hours over the last seven days, JackNovaServer places at #15,348, within the top 69% of ranked servers.
How busy is JackNovaServer?
We have no live count for JackNovaServer right now. It was last seen 7 days 7 hours ago.
Tags
What do the server tags on JackNovaServer mean?
The game's server browser reads the tags JackNovaServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include JackNovaServer?
These Rust Population lists include JackNovaServer: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on JackNovaServer?
Its rhythm cannot be told yet: too few of JackNovaServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 3 hours ago.
Map and rules
Which map does JackNovaServer run?
A procedural map, generated by the game, is in use on JackNovaServer.
What are the rules and settings on JackNovaServer?
No gather rate appears in the name of JackNovaServer. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does JackNovaServer run?
Rust network protocol 2634 and build 166494 on Windows is what JackNovaServer uses. The protocol must match for you to join, and Steam updates it for you.
Is JackNovaServer online, and how reliable is it?
Currently offline, JackNovaServer was last seen 7 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 October 2026.
Where is JackNovaServer located?
No region is published by JackNovaServer. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.238.108.96:28015.
How to join
How do I join JackNovaServer?
To connect directly, open Rust's console with F1 and type client.connect 172.238.108.96:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.