Rust PopulationField survey · Rust servers
Observing 66,491 players 11,702 servers 3,572 with someone on 113 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,423habitat unknownfirst seen 13 Sep 2026

Bilgewater Springs

Online 172.240.229.155:28055 checked 11m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 7h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 7h
Thu 5 Nov, 19:00 UTC
FW
36d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:35 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Bilgewater Springs rank against other Rust servers?

By player hours over the last seven days, Bilgewater Springs places at #15,423, within the top 69% of ranked servers.

How busy is Bilgewater Springs?

Bilgewater Springs holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Bilgewater Springs mean?

What the game's server browser reads from Bilgewater Springs is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Bilgewater Springs?

These Rust Population lists include Bilgewater Springs: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Bilgewater Springs?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 23 hours into the latest wipe.

What is the wipe schedule on Bilgewater Springs?

Once a month Bilgewater Springs wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 13 hours ago the current world was made.

Settings

Which map does Bilgewater Springs run?

The map on Bilgewater Springs is procedural, made by the game at size 4,500 from seed 966022937. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Bilgewater Springs?

Nothing in Bilgewater Springs's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Bilgewater Springs run?

The setup is Rust network protocol 2634 and build 166494 on Windows for Bilgewater Springs. The protocol must match for you to join, and Steam updates it for you.

Does Bilgewater Springs run smoothly?

In the last 48 hours, it averaged 58 server fps, with a low of 22. Entities peaked at 112,262, including buildings, deployables and everything else. Up to 3,266 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Bilgewater Springs online, and how reliable is it?

You will find Bilgewater Springs online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 157 of 168 hours were online, or 93%. The first sighting by Rust Population was on 13 September 2026.

Where is Bilgewater Springs located?

No region is published by Bilgewater Springs. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 172.240.229.155:28055.

How to join

How do I join Bilgewater Springs?

Open the console with F1 in Rust and enter client.connect 172.240.229.155:28055. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.