Bilgewater Springs
Online 172.240.229.155:28055 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:35 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Bilgewater Springs rank against other Rust servers?
By player hours over the last seven days, Bilgewater Springs places at #15,423, within the top 69% of ranked servers.
How busy is Bilgewater Springs?
Bilgewater Springs holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Bilgewater Springs mean?
What the game's server browser reads from Bilgewater Springs is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Bilgewater Springs?
These Rust Population lists include Bilgewater Springs: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Bilgewater Springs?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 23 hours into the latest wipe.
What is the wipe schedule on Bilgewater Springs?
Once a month Bilgewater Springs wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 13 hours ago the current world was made.
Settings
Which map does Bilgewater Springs run?
The map on Bilgewater Springs is procedural, made by the game at size 4,500 from seed 966022937. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Bilgewater Springs?
Nothing in Bilgewater Springs's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Bilgewater Springs run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Bilgewater Springs. The protocol must match for you to join, and Steam updates it for you.
Does Bilgewater Springs run smoothly?
In the last 48 hours, it averaged 58 server fps, with a low of 22. Entities peaked at 112,262, including buildings, deployables and everything else. Up to 3,266 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Bilgewater Springs online, and how reliable is it?
You will find Bilgewater Springs online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 157 of 168 hours were online, or 93%. The first sighting by Rust Population was on 13 September 2026.
Where is Bilgewater Springs located?
No region is published by Bilgewater Springs. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 172.240.229.155:28055.
How to join
How do I join Bilgewater Springs?
Open the console with F1 in Rust and enter client.connect 172.240.229.155:28055. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.