Rust PopulationField survey · Rust servers
Observing 65,587 players 11,740 servers 3,350 with someone on 201 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,973habitat unknownfirst seen 13 Sep 2026

Mark VI Vanilla

Offline 172.240.236.94:21531 checked 26d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,973
top 70%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Mark VI Vanilla rank against other Rust servers?

By player hours over the last seven days, Mark VI Vanilla places at #15,973, within the top 70% of ranked servers.

How busy is Mark VI Vanilla?

Mark VI Vanilla is offline at this count; we last saw it 26 days 18 hours ago.

Tags

What do the server tags on Mark VI Vanilla mean?

These are the tags Mark VI Vanilla publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Mark VI Vanilla?

On Rust Population, Mark VI Vanilla is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Mark VI Vanilla?

Its rhythm cannot be told yet: too few of Mark VI Vanilla's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 51 days ago the current world was made.

Settings

Which map does Mark VI Vanilla run?

A procedural map of size 4,250 from seed 1, generated by the game, is in use on Mark VI Vanilla. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Mark VI Vanilla?

Nothing in Mark VI Vanilla's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Mark VI Vanilla run?

Rust network protocol 2633 and build 165217 on Linux is what Mark VI Vanilla uses. Steam updates your game automatically, but you need the same protocol to join.

Is Mark VI Vanilla online, and how reliable is it?

Offline at the moment, Mark VI Vanilla was last seen 26 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Mark VI Vanilla located?

No region is published by Mark VI Vanilla. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.240.236.94:21531.

How to join

How do I join Mark VI Vanilla?

Open the console with F1 in Rust and enter client.connect 172.240.236.94:21531. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.