Punch the Clock
Offline 172.240.5.171:25565 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Punch the Clock rank against other Rust servers?
By player hours over the last seven days, Punch the Clock places at #15,248, within the top 69% of ranked servers.
How busy is Punch the Clock?
We have no live count for Punch the Clock right now. It was last seen 10 days 5 hours ago.
Tags
What do the server tags on Punch the Clock mean?
The game's server browser reads the tags Punch the Clock publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Punch the Clock?
Punch the Clock appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Punch the Clock?
Its rhythm cannot be told yet: too few of Punch the Clock's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 7 hours ago the current world was made.
Settings
Which map does Punch the Clock run?
A procedural map of size 3,000 from seed 1783065, generated by the game, is in use on Punch the Clock. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Punch the Clock?
No gather rate appears in the name of Punch the Clock. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Punch the Clock run?
On Linux, Punch the Clock runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Punch the Clock online, and how reliable is it?
We last saw Punch the Clock 10 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.
Where is Punch the Clock located?
Nothing published by Punch the Clock states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 172.240.5.171:25565.
Getting in
How do I join Punch the Clock?
To connect directly, open Rust's console with F1 and type client.connect 172.240.5.171:25565; or press Launch Rust on this page and Steam opens Rust and joins for you.