Rust PopulationField survey · Rust servers
Observing 56,753 players 11,714 servers 3,283 with someone on 169 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,398habitat unknownfirst seen 14 Sep 2026

Rust – Falling Kingdoms

Offline 172.240.87.139:25191 checked 16d ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,398
top 71%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC20d ago 2 – running 0
Mon 28 Sep, 17:20 UTC30d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC42d ago 3 halved by day 4 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust – Falling Kingdoms rank against other Rust servers?

By player hours over the last seven days, Rust – Falling Kingdoms places at #15,398, within the top 71% of ranked servers.

How busy is Rust – Falling Kingdoms?

At this count Rust – Falling Kingdoms is offline, with its last sighting 16 days 3 hours ago.

Tags

What do the server tags on Rust – Falling Kingdoms mean?

The game's server browser reads the tags Rust – Falling Kingdoms publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust – Falling Kingdoms?

Rust – Falling Kingdoms appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Rust – Falling Kingdoms?

The busiest point of its recent wipes averaged 2 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rust – Falling Kingdoms?

No next wipe can be predicted for Rust – Falling Kingdoms, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 20 hours ago.

Map and rules

Which map does Rust – Falling Kingdoms run?

A procedural map of size 3,500 from seed 50000, generated by the game, is in use on Rust – Falling Kingdoms. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Rust – Falling Kingdoms?

The name tells you nothing about gather rates: Rust – Falling Kingdoms states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rust – Falling Kingdoms run?

On Linux, Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.

Is Rust – Falling Kingdoms online, and how reliable is it?

Currently offline, Rust – Falling Kingdoms was last seen 16 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.

Where is Rust – Falling Kingdoms located?

A region is not published by Rust – Falling Kingdoms. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.240.87.139:25191.

How to join

How do I join Rust – Falling Kingdoms?

Open the console with F1 in Rust and enter client.connect 172.240.87.139:25191. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.