Rust – Falling Kingdoms
Offline 172.240.87.139:25191 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:55 UTC20d ago | 2 | – | running | 0 |
| Mon 28 Sep, 17:20 UTC30d ago | 1 | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 18:09 UTC42d ago | 3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust – Falling Kingdoms rank against other Rust servers?
By player hours over the last seven days, Rust – Falling Kingdoms places at #15,398, within the top 71% of ranked servers.
How busy is Rust – Falling Kingdoms?
At this count Rust – Falling Kingdoms is offline, with its last sighting 16 days 3 hours ago.
Tags
What do the server tags on Rust – Falling Kingdoms mean?
The game's server browser reads the tags Rust – Falling Kingdoms publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust – Falling Kingdoms?
Rust – Falling Kingdoms appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust – Falling Kingdoms?
The busiest point of its recent wipes averaged 2 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Rust – Falling Kingdoms?
No next wipe can be predicted for Rust – Falling Kingdoms, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 20 hours ago.
Map and rules
Which map does Rust – Falling Kingdoms run?
A procedural map of size 3,500 from seed 50000, generated by the game, is in use on Rust – Falling Kingdoms. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Rust – Falling Kingdoms?
The name tells you nothing about gather rates: Rust – Falling Kingdoms states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust – Falling Kingdoms run?
On Linux, Rust – Falling Kingdoms runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.
Is Rust – Falling Kingdoms online, and how reliable is it?
Currently offline, Rust – Falling Kingdoms was last seen 16 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.
Where is Rust – Falling Kingdoms located?
A region is not published by Rust – Falling Kingdoms. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.240.87.139:25191.
How to join
How do I join Rust – Falling Kingdoms?
Open the console with F1 in Rust and enter client.connect 172.240.87.139:25191. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.