Rust PopulationField survey · Rust servers
Observing 37,024 players 11,692 servers 2,928 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,144habitat unknownfirst seen 13 Sep 2026

Clan AFK: Rust & Ruin

Offline 172.240.87.149:23685 checked 13d ago

moddedoxide

Measurements

Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,144
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:53 UTC20d ago 0 – running 0
Sat 26 Sep, 03:45 UTC32d ago 1 halved by day 1 12.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Clan AFK: Rust & Ruin rank against other Rust servers?

The last seven days of player hours place Clan AFK: Rust & Ruin at #15,144, within the top 70% of all ranked servers.

How busy is Clan AFK: Rust & Ruin?

At this count Clan AFK: Rust & Ruin is offline, with its last sighting 13 days 15 hours ago.

Lists and tags

What do the server tags on Clan AFK: Rust & Ruin mean?

The game's server browser reads the tags Clan AFK: Rust & Ruin publishes: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Clan AFK: Rust & Ruin?

These Rust Population lists include Clan AFK: Rust & Ruin: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Clan AFK: Rust & Ruin?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Clan AFK: Rust & Ruin?

Too few wipes are on record for Clan AFK: Rust & Ruin to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 8 hours ago the current world was made.

Settings

Which map does Clan AFK: Rust & Ruin run?

A procedural map of size 2,000 from seed 484554513, generated by the game, is in use on Clan AFK: Rust & Ruin. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Clan AFK: Rust & Ruin?

The name tells you nothing about gather rates: Clan AFK: Rust & Ruin states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Clan AFK: Rust & Ruin run?

The setup is Rust network protocol 2634 and build 167231 on Linux for Clan AFK: Rust & Ruin. Your game needs the same protocol to join; Steam takes care of updating it.

Is Clan AFK: Rust & Ruin online, and how reliable is it?

Currently offline, Clan AFK: Rust & Ruin was last seen 13 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Clan AFK: Rust & Ruin located?

Nothing published by Clan AFK: Rust & Ruin states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 172.240.87.149:23685.

How to join

How do I join Clan AFK: Rust & Ruin?

Either enter client.connect 172.240.87.149:23685 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.clanafk.com.

Key to its markings

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players The server has 125 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.