Clan AFK: Rust & Ruin
Offline 172.240.87.149:23685 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC20d ago | 0 | – | running | 0 |
| Sat 26 Sep, 03:45 UTC32d ago | 1 | halved by day 1 | 12.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Clan AFK: Rust & Ruin rank against other Rust servers?
The last seven days of player hours place Clan AFK: Rust & Ruin at #15,144, within the top 70% of all ranked servers.
How busy is Clan AFK: Rust & Ruin?
At this count Clan AFK: Rust & Ruin is offline, with its last sighting 13 days 15 hours ago.
Lists and tags
What do the server tags on Clan AFK: Rust & Ruin mean?
The game's server browser reads the tags Clan AFK: Rust & Ruin publishes: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Clan AFK: Rust & Ruin?
These Rust Population lists include Clan AFK: Rust & Ruin: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Clan AFK: Rust & Ruin?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Clan AFK: Rust & Ruin?
Too few wipes are on record for Clan AFK: Rust & Ruin to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 8 hours ago the current world was made.
Settings
Which map does Clan AFK: Rust & Ruin run?
A procedural map of size 2,000 from seed 484554513, generated by the game, is in use on Clan AFK: Rust & Ruin. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Clan AFK: Rust & Ruin?
The name tells you nothing about gather rates: Clan AFK: Rust & Ruin states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Clan AFK: Rust & Ruin run?
The setup is Rust network protocol 2634 and build 167231 on Linux for Clan AFK: Rust & Ruin. Your game needs the same protocol to join; Steam takes care of updating it.
Is Clan AFK: Rust & Ruin online, and how reliable is it?
Currently offline, Clan AFK: Rust & Ruin was last seen 13 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Clan AFK: Rust & Ruin located?
Nothing published by Clan AFK: Rust & Ruin states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 172.240.87.149:23685.
How to join
How do I join Clan AFK: Rust & Ruin?
Either enter client.connect 172.240.87.149:23685 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.clanafk.com.