CakeHosting Rust Server
Online 172.255.203.177:25502 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:46 UTC16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CakeHosting Rust Server rank against other Rust servers?
By player hours over the last seven days, CakeHosting Rust Server places at #14,974, within the top 67% of ranked servers.
How busy is CakeHosting Rust Server?
Of its 40 slots, CakeHosting Rust Server is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 14:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on CakeHosting Rust Server mean?
What the game's server browser reads from CakeHosting Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include CakeHosting Rust Server?
On Rust Population, CakeHosting Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on CakeHosting Rust Server?
Averaged over recent wipes, 3 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on CakeHosting Rust Server?
Its rhythm cannot be told yet: too few of CakeHosting Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 17 hours ago the current world was made.
Map and rules
Which map does CakeHosting Rust Server run?
A procedural map of size 2,500 from seed 1337, generated by the game, is in use on CakeHosting Rust Server. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on CakeHosting Rust Server?
Nothing in CakeHosting Rust Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does CakeHosting Rust Server run?
Rust network protocol 2635 and build 167781 on Linux is what CakeHosting Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does CakeHosting Rust Server run smoothly?
The last 48 hours saw an average of 183 server fps, with 85 as the lowest. Up to 48,107 entities were present, counting buildings, deployables and everything else. Up to 2,862 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is CakeHosting Rust Server online, and how reliable is it?
Right now, CakeHosting Rust Server is online. Judging by the uptime it reports, the last restart was about 20 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is CakeHosting Rust Server located?
A region is not published by CakeHosting Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 172.255.203.177:25502.
Getting in
How do I join CakeHosting Rust Server?
Open the console with F1 in Rust and enter client.connect 172.255.203.177:25502. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.