RedTeam
Offline 172.255.9.28:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RedTeam rank against other Rust servers?
Over the past week it ranks #16,363 for player hours, which puts RedTeam in the top 71% of all ranked servers.
How busy is RedTeam?
We have no live count for RedTeam right now. It was last seen 33 days 8 hours ago.
Tags
What do the server tags on RedTeam mean?
The game's server browser reads the tags RedTeam publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RedTeam?
RedTeam appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RedTeam?
Its rhythm cannot be told yet: too few of RedTeam's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does RedTeam run?
A procedural map of size 4,500 from seed 50000, generated by the game, is in use on RedTeam. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RedTeam?
Nothing in RedTeam's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RedTeam run?
On Linux, RedTeam runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is RedTeam online, and how reliable is it?
We last saw RedTeam 33 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 23 September 2026.
Where is RedTeam located?
Nothing published by RedTeam states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 172.255.9.28:28015 is where it lives.
How to join
How do I join RedTeam?
Either enter client.connect 172.255.9.28:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.