Nomad_Cruze's_Test_Server
Offline 172.56.220.234:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Nomad_Cruze's_Test_Server rank against other Rust servers?
The last seven days of player hours place Nomad_Cruze's_Test_Server at #14,261, within the top 64% of all ranked servers.
How busy is Nomad_Cruze's_Test_Server?
We have no live count for Nomad_Cruze's_Test_Server right now. It was last seen 23 days 22 hours ago.
Lists and tags
What do the server tags on Nomad_Cruze's_Test_Server mean?
What the game's server browser reads from Nomad_Cruze's_Test_Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Nomad_Cruze's_Test_Server?
These Rust Population lists include Nomad_Cruze's_Test_Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Nomad_Cruze's_Test_Server?
The record holds too few of Nomad_Cruze's_Test_Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does Nomad_Cruze's_Test_Server run?
A procedural map, generated by the game, is in use on Nomad_Cruze's_Test_Server.
What are the rules and settings on Nomad_Cruze's_Test_Server?
No gather rate appears in the name of Nomad_Cruze's_Test_Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Nomad_Cruze's_Test_Server run?
Rust network protocol 2634 and build 166652 on Linux is what Nomad_Cruze's_Test_Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Nomad_Cruze's_Test_Server online, and how reliable is it?
Currently offline, Nomad_Cruze's_Test_Server was last seen 23 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is Nomad_Cruze's_Test_Server located?
A region is not published by Nomad_Cruze's_Test_Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 172.56.220.234:28015 is where it lives.
How to join
How do I join Nomad_Cruze's_Test_Server?
Either enter client.connect 172.56.220.234:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.