Rust PopulationField survey · Rust servers
Observing 33,825 players 11,594 servers 2,852 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,923habitat unknownfirst seen 7 Oct 2026

Nomad_Cruze's_Test_Server

Offline 172.56.28.136:28015 checked 20d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,923
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Nomad_Cruze's_Test_Server rank against other Rust servers?

Over the past week it ranks #15,923 for player hours, which puts Nomad_Cruze's_Test_Server in the top 72% of all ranked servers.

How busy is Nomad_Cruze's_Test_Server?

Nomad_Cruze's_Test_Server is offline at this count; we last saw it 20 days 4 hours ago.

Lists and tags

What do the server tags on Nomad_Cruze's_Test_Server mean?

What the game's server browser reads from Nomad_Cruze's_Test_Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Nomad_Cruze's_Test_Server?

These Rust Population lists include Nomad_Cruze's_Test_Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Nomad_Cruze's_Test_Server?

Its rhythm cannot be told yet: too few of Nomad_Cruze's_Test_Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does Nomad_Cruze's_Test_Server run?

Nomad_Cruze's_Test_Server uses a map the game generates: procedural.

What are the rules and settings on Nomad_Cruze's_Test_Server?

No gather rate appears in the name of Nomad_Cruze's_Test_Server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Nomad_Cruze's_Test_Server run?

The setup is Rust network protocol 2634 and build 166652 on Linux for Nomad_Cruze's_Test_Server. Steam updates your game automatically, but you need the same protocol to join.

Is Nomad_Cruze's_Test_Server online, and how reliable is it?

We last saw Nomad_Cruze's_Test_Server 20 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.

Where is Nomad_Cruze's_Test_Server located?

No region is published by Nomad_Cruze's_Test_Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 172.56.28.136:28015 is where it lives.

How to join

How do I join Nomad_Cruze's_Test_Server?

To connect directly, open Rust's console with F1 and type client.connect 172.56.28.136:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.