ThineTestServer
Offline 172.58.121.180:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:28 UTC17d ago | 1 | – | running | 0 |
| Sat 10 Oct, 22:03 UTC17d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ThineTestServer rank against other Rust servers?
By player hours over the last seven days, ThineTestServer places at #14,402, within the top 65% of ranked servers.
How busy is ThineTestServer?
At this count ThineTestServer is offline, with its last sighting 16 days 22 hours ago.
Tags
What do the server tags on ThineTestServer mean?
What the game's server browser reads from ThineTestServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ThineTestServer?
On Rust Population, ThineTestServer is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on ThineTestServer?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on ThineTestServer?
The record holds too few of ThineTestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days ago.
Map and rules
Which map does ThineTestServer run?
The map on ThineTestServer is procedural, made by the game.
What are the rules and settings on ThineTestServer?
No gather rate appears in the name of ThineTestServer. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ThineTestServer run?
The setup is Rust network protocol 2634 and build 167398 on Windows for ThineTestServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is ThineTestServer online, and how reliable is it?
We last saw ThineTestServer 16 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 10 October 2026.
Where is ThineTestServer located?
No region is published by ThineTestServer. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.58.121.180:28015.
Getting in
How do I join ThineTestServer?
Either enter client.connect 172.58.121.180:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.