Rust PopulationField survey · Rust servers
Observing 70,703 players 11,802 servers 3,677 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,744habitat unknownfirst seen 20 Sep 2026

Test

Offline 172.91.23.155:28015 checked 3d ago

moddedoxide

Measurements

Players now
2/ 2
= 1 player
100% full
7-day average
1
peak 2
Rank
#4,744
top 21%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:28 UTC5d ago 2 – running 0
Fri 23 Oct, 03:12 UTC5d ago 2 – 0.7 days 0
Wed 14 Oct, 03:35 UTC14d ago 2 halved by day 7 9 days 0
Sat 3 Oct, 17:39 UTC25d ago 0 – 10.4 days 0
Tue 29 Sep, 22:48 UTC28d ago 0 – 3.8 days 0
Sat 26 Sep, 22:10 UTC31d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test rank against other Rust servers?

By player hours over the last seven days, Test places at #4,744, within the top 21% of ranked servers.

How busy is Test?

We have no live count for Test right now. It was last seen 3 days 3 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2.

Lists and tags

What do the server tags on Test mean?

What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Test?

These Rust Population lists include Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Test?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 18 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 7.

What is the wipe schedule on Test?

No next wipe can be predicted for Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 1 hours ago the current world was made.

Settings

Which map does Test run?

A procedural map, generated by the game, is in use on Test.

What are the rules and settings on Test?

No gather rate appears in the name of Test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test online, and how reliable is it?

Currently offline, Test was last seen 3 days 3 hours ago. It was up 46% of the time over the last 7 full days, 77 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.

Where is Test located?

Nothing published by Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 172.91.23.155:28015.

Getting in

How do I join Test?

To connect directly, open Rust's console with F1 and type client.connect 172.91.23.155:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.