Local Rust Server [No EAC]
Offline 172.98.32.104:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Rust Server [No EAC] rank against other Rust servers?
The last seven days of player hours place Local Rust Server [No EAC] at #13,893, within the top 61% of all ranked servers.
How busy is Local Rust Server [No EAC]?
Local Rust Server [No EAC] is offline at this count; we last saw it 23 days 23 hours ago.
Lists and tags
What do the server tags on Local Rust Server [No EAC] mean?
What the game's server browser reads from Local Rust Server [No EAC] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Server [No EAC]?
On Rust Population, Local Rust Server [No EAC] is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Rust Server [No EAC]?
Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local Rust Server [No EAC] run?
Local Rust Server [No EAC] uses a map the game generates: procedural.
What are the rules and settings on Local Rust Server [No EAC]?
The name tells you nothing about gather rates: Local Rust Server [No EAC] states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Local Rust Server [No EAC] run?
On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is Local Rust Server [No EAC] online, and how reliable is it?
Currently offline, Local Rust Server [No EAC] was last seen 23 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is Local Rust Server [No EAC] located?
A region is not published by Local Rust Server [No EAC]. Rust Population does not look up where the machine stands; it shows where the server says it is. 172.98.32.104:28015 is where it lives.
Getting in
How do I join Local Rust Server [No EAC]?
Open the console with F1 in Rust and enter client.connect 172.98.32.104:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.