QC|FR Rust & Furious
Offline NA 173.0.146.221:3442 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does QC|FR Rust & Furious rank against other Rust servers?
QC|FR Rust & Furious ranks #15,191 on seven-day player hours, #1,544 in North America, and sits in the top 70% of all ranked servers.
How busy is QC|FR Rust & Furious?
QC|FR Rust & Furious is offline at this count; we last saw it 14 days 16 hours ago.
Tags
What do the server tags on QC|FR Rust & Furious mean?
These are the tags QC|FR Rust & Furious publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include QC|FR Rust & Furious?
These Rust Population lists include QC|FR Rust & Furious: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on QC|FR Rust & Furious?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on QC|FR Rust & Furious?
Once a month QC|FR Rust & Furious wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 21 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does QC|FR Rust & Furious run?
The map on QC|FR Rust & Furious is procedural, made by the game at size 4,250 from seed 2638. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on QC|FR Rust & Furious?
No gather rate appears in the name of QC|FR Rust & Furious. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does QC|FR Rust & Furious run?
On Linux, QC|FR Rust & Furious runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is QC|FR Rust & Furious online, and how reliable is it?
We last saw QC|FR Rust & Furious 14 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is QC|FR Rust & Furious located?
With its NA tag, QC|FR Rust & Furious places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 173.0.146.221:3442 is where it lives.
How to join
How do I join QC|FR Rust & Furious?
Open the console with F1 in Rust and enter client.connect 173.0.146.221:3442. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.