Rust PopulationField survey · Rust servers
Observing 43,642 players 11,650 servers 2,909 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,264NAfirst seen 27 Oct 2026

[US] Badlands 3X Bi-Weekly

Offline NA 173.188.36.177:28115 checked 15h ago

3x biweekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,264
top 69% · #1493 in NA
Last wipe
483d ago
biweekly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123407:0009:0011:0008:0010:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304007:0009:0011:0008:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] Badlands 3X Bi-Weekly rank against other Rust servers?

On player hours over the last seven days [US] Badlands 3X Bi-Weekly is #15,264, #1,493 in North America, placing it in the top 69% of ranked servers.

How busy is [US] Badlands 3X Bi-Weekly?

At this count [US] Badlands 3X Bi-Weekly is offline, with its last sighting 15 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on [US] Badlands 3X Bi-Weekly mean?

The game's server browser reads the tags [US] Badlands 3X Bi-Weekly publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; v2592 (Protocol): The protocol is 2592; a different version will not connect; cs124915 (Build): The game build is 124915; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [US] Badlands 3X Bi-Weekly?

[US] Badlands 3X Bi-Weekly appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Gather rate: 3x.

Wipe schedule

What is the wipe schedule on [US] Badlands 3X Bi-Weekly?

Estimated from the force wipe, that is [US] Badlands 3X Bi-Weekly's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 483 days 8 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does [US] Badlands 3X Bi-Weekly run?

The map on [US] Badlands 3X Bi-Weekly is procedural, made by the game at size 4,500 from seed 564942299. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [US] Badlands 3X Bi-Weekly?

You gather at 3x on [US] Badlands 3X Bi-Weekly, to judge by the name. You will find no published group limit here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [US] Badlands 3X Bi-Weekly run?

On Linux, [US] Badlands 3X Bi-Weekly runs Rust network protocol 2592 and build 124915. Steam updates your game automatically, but you need the same protocol to join.

Does [US] Badlands 3X Bi-Weekly run smoothly?

It ran at 18 server fps on average over the last 48 hours, and never went below 15. The entity count reached 428,940: buildings, deployables and all other objects. Up to 5,383 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [US] Badlands 3X Bi-Weekly online, and how reliable is it?

We last saw [US] Badlands 3X Bi-Weekly 15 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 3 hours ago. It was up 25% of the time over the last 2 full days, 12 out of 48 hours. It was first seen by Rust Population on 27 October 2026.

Where is [US] Badlands 3X Bi-Weekly located?

By its NA tag, [US] Badlands 3X Bi-Weekly says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 173.188.36.177:28115.

Getting in

How do I join [US] Badlands 3X Bi-Weekly?

Either enter client.connect 173.188.36.177:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.badlandsrust.com.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2592,^b,NA,gmrust,cs124915,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
v2592
Protocol The protocol is 2592; a different version will not connect.
cs124915
Build The game build is 124915.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.