[US] Badlands 3X Bi-Weekly
Offline NA 173.188.36.177:28115 checked 15h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Badlands 3X Bi-Weekly rank against other Rust servers?
On player hours over the last seven days [US] Badlands 3X Bi-Weekly is #15,264, #1,493 in North America, placing it in the top 69% of ranked servers.
How busy is [US] Badlands 3X Bi-Weekly?
At this count [US] Badlands 3X Bi-Weekly is offline, with its last sighting 15 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on [US] Badlands 3X Bi-Weekly mean?
The game's server browser reads the tags [US] Badlands 3X Bi-Weekly publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; v2592 (Protocol): The protocol is 2592; a different version will not connect; cs124915 (Build): The game build is 124915; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US] Badlands 3X Bi-Weekly?
[US] Badlands 3X Bi-Weekly appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Gather rate: 3x.
Wipe schedule
What is the wipe schedule on [US] Badlands 3X Bi-Weekly?
Estimated from the force wipe, that is [US] Badlands 3X Bi-Weekly's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 483 days 8 hours ago. A wipe every two weeks is what the tags publish.
Settings
Which map does [US] Badlands 3X Bi-Weekly run?
The map on [US] Badlands 3X Bi-Weekly is procedural, made by the game at size 4,500 from seed 564942299. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US] Badlands 3X Bi-Weekly?
You gather at 3x on [US] Badlands 3X Bi-Weekly, to judge by the name. You will find no published group limit here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [US] Badlands 3X Bi-Weekly run?
On Linux, [US] Badlands 3X Bi-Weekly runs Rust network protocol 2592 and build 124915. Steam updates your game automatically, but you need the same protocol to join.
Does [US] Badlands 3X Bi-Weekly run smoothly?
It ran at 18 server fps on average over the last 48 hours, and never went below 15. The entity count reached 428,940: buildings, deployables and all other objects. Up to 5,383 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US] Badlands 3X Bi-Weekly online, and how reliable is it?
We last saw [US] Badlands 3X Bi-Weekly 15 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 3 hours ago. It was up 25% of the time over the last 2 full days, 12 out of 48 hours. It was first seen by Rust Population on 27 October 2026.
Where is [US] Badlands 3X Bi-Weekly located?
By its NA tag, [US] Badlands 3X Bi-Weekly says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 173.188.36.177:28115.
Getting in
How do I join [US] Badlands 3X Bi-Weekly?
Either enter client.connect 173.188.36.177:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.badlandsrust.com.