Klauss FABULOUS Funtime!
Online 173.199.84.77:28016 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:49 UTC19d ago | 5 | – | running | 0 |
| Fri 2 Oct, 00:21 UTC26d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Klauss FABULOUS Funtime! rank against other Rust servers?
The last seven days of player hours place Klauss FABULOUS Funtime! at #13,623, within the top 61% of all ranked servers.
How busy is Klauss FABULOUS Funtime!?
Of its 100 slots, Klauss FABULOUS Funtime! is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Klauss FABULOUS Funtime! mean?
What the game's server browser reads from Klauss FABULOUS Funtime! is this set of tags: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp100 (Max players): You can join up to 100 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Klauss FABULOUS Funtime!?
These Rust Population lists include Klauss FABULOUS Funtime!: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore and it will show up.
Wipe schedule
What does wipe day look like on Klauss FABULOUS Funtime!?
Averaged over recent wipes, 3 players were counted at the busiest point. 5 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Klauss FABULOUS Funtime!?
Too few wipes are on record for Klauss FABULOUS Funtime! to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does Klauss FABULOUS Funtime! run?
The map on Klauss FABULOUS Funtime! is procedural, made by the game at size 2,500.
What are the rules and settings on Klauss FABULOUS Funtime!?
The name tells you nothing about gather rates: Klauss FABULOUS Funtime! states none. No group limit is published. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Klauss FABULOUS Funtime! run?
Rust network protocol 2635 and build 168909 on Windows is what Klauss FABULOUS Funtime! uses. The protocol must match for you to join, and Steam updates it for you.
Does Klauss FABULOUS Funtime! run smoothly?
It ran at 100 server fps on average over the last 48 hours, and never went below 100. The entity count reached 32,972: buildings, deployables and all other objects. Memory use peaked at 1,765 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Klauss FABULOUS Funtime! online, and how reliable is it?
Klauss FABULOUS Funtime! is up and running at the moment. The uptime it reports suggests a restart roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Klauss FABULOUS Funtime! located?
No region is published by Klauss FABULOUS Funtime!. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 173.199.84.77:28016.
How to join
How do I join Klauss FABULOUS Funtime!?
Open the console with F1 in Rust and enter client.connect 173.199.84.77:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.