Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,623habitat unknownfirst seen 13 Sep 2026

Klauss FABULOUS Funtime!

Online 173.199.84.77:28016 checked 1h ago

teams off hardcore

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#13,623
top 61%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:49 UTC19d ago 5 – running 0
Fri 2 Oct, 00:21 UTC26d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Klauss FABULOUS Funtime! rank against other Rust servers?

The last seven days of player hours place Klauss FABULOUS Funtime! at #13,623, within the top 61% of all ranked servers.

How busy is Klauss FABULOUS Funtime!?

Of its 100 slots, Klauss FABULOUS Funtime! is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 20:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Klauss FABULOUS Funtime! mean?

What the game's server browser reads from Klauss FABULOUS Funtime! is this set of tags: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp100 (Max players): You can join up to 100 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Klauss FABULOUS Funtime!?

These Rust Population lists include Klauss FABULOUS Funtime!: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore and it will show up.

Wipe schedule

What does wipe day look like on Klauss FABULOUS Funtime!?

Averaged over recent wipes, 3 players were counted at the busiest point. 5 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Klauss FABULOUS Funtime!?

Too few wipes are on record for Klauss FABULOUS Funtime! to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days 19 hours ago, that is how long the current world has stood.

Settings

Which map does Klauss FABULOUS Funtime! run?

The map on Klauss FABULOUS Funtime! is procedural, made by the game at size 2,500.

What are the rules and settings on Klauss FABULOUS Funtime!?

The name tells you nothing about gather rates: Klauss FABULOUS Funtime! states none. No group limit is published. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Klauss FABULOUS Funtime! run?

Rust network protocol 2635 and build 168909 on Windows is what Klauss FABULOUS Funtime! uses. The protocol must match for you to join, and Steam updates it for you.

Does Klauss FABULOUS Funtime! run smoothly?

It ran at 100 server fps on average over the last 48 hours, and never went below 100. The entity count reached 32,972: buildings, deployables and all other objects. Memory use peaked at 1,765 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Klauss FABULOUS Funtime! online, and how reliable is it?

Klauss FABULOUS Funtime! is up and running at the moment. The uptime it reports suggests a restart roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Klauss FABULOUS Funtime! located?

No region is published by Klauss FABULOUS Funtime!. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 173.199.84.77:28016.

How to join

How do I join Klauss FABULOUS Funtime!?

Open the console with F1 in Rust and enter client.connect 173.199.84.77:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp100
Max players You can join up to 100 slots.
ts0
Group limit The team system is turned off.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.