Beatwood Fan Club
Online 173.225.104.202:28145 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Beatwood Fan Club rank against other Rust servers?
The last seven days of player hours place Beatwood Fan Club at #15,264, within the top 69% of all ranked servers.
How busy is Beatwood Fan Club?
Of its 50 slots, Beatwood Fan Club is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Beatwood Fan Club mean?
These are the tags Beatwood Fan Club publishes, as read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2617 (Protocol): The protocol is 2617; a different version will not connect; cs140534 (Build): Game build: 140534; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus4 (Region code): Region code: us4. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Beatwood Fan Club?
On Rust Population, Beatwood Fan Club is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Wipe schedule
What is the wipe schedule on Beatwood Fan Club?
Too few wipes are on record for Beatwood Fan Club to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 289 days 23 hours ago.
Settings
Which map does Beatwood Fan Club run?
A procedural map of size 3,500, generated by the game, is in use on Beatwood Fan Club.
What are the rules and settings on Beatwood Fan Club?
Nothing in Beatwood Fan Club's name says how gather works. No group limit is published. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Beatwood Fan Club run?
Rust network protocol 2617 and build 140534 on Windows is what Beatwood Fan Club uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Beatwood Fan Club run smoothly?
The last 48 hours saw an average of 194 server fps, with 143 as the lowest. The entity count reached 78,906: buildings, deployables and all other objects. Memory use peaked at 2,042 MB. What players experience as lag comes from low fps and a rising entity count.
Is Beatwood Fan Club online, and how reliable is it?
Right now, Beatwood Fan Club is online. About 2 days 15 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Beatwood Fan Club located?
The region code is us4, and Beatwood Fan Club publishes no region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 173.225.104.202:28145.
Getting in
How do I join Beatwood Fan Club?
Open the console with F1 in Rust and enter client.connect 173.225.104.202:28145. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.