Rust PopulationField survey · Rust servers
Observing 59,281 players 11,765 servers 3,483 with someone on 134 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,423habitat unknownfirst seen 19 Sep 2026

Hayden's Diddy Island

Offline 173.237.43.88:25635 checked 7d ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:00 UTC20d ago 0 – running 0
Fri 25 Sep, 03:15 UTC33d ago 3 halved by day 2 13.7 days 0
Sun 20 Sep, 23:32 UTC37d ago 0 – 4.2 days 0
Sun 20 Sep, 02:15 UTC38d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hayden's Diddy Island rank against other Rust servers?

Over the past week it ranks #15,423 for player hours, which puts Hayden's Diddy Island in the top 69% of all ranked servers.

How busy is Hayden's Diddy Island?

We have no live count for Hayden's Diddy Island right now. It was last seen 7 days 17 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Hayden's Diddy Island mean?

What the game's server browser reads from Hayden's Diddy Island is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Hayden's Diddy Island?

These Rust Population lists include Hayden's Diddy Island: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Hayden's Diddy Island?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Hayden's Diddy Island?

Irregular times are when Hayden's Diddy Island wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does Hayden's Diddy Island run?

Hayden's Diddy Island uses a map the game generates, procedural, at size 1,500 with seed 1771070230. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Hayden's Diddy Island?

Nothing in Hayden's Diddy Island's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Hayden's Diddy Island run?

Rust network protocol 2634 and build 167231 on Linux is what Hayden's Diddy Island uses. Steam updates your game automatically, but you need the same protocol to join.

Is Hayden's Diddy Island online, and how reliable is it?

We last saw Hayden's Diddy Island 7 days 17 hours ago, and it is offline now. It was up 4% of the time over the last 7 full days, 6 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.

Where is Hayden's Diddy Island located?

No region is published by Hayden's Diddy Island. The location a server claims is what Rust Population shows, not the place where the machine stands. 173.237.43.88:25635 is where it lives.

Getting in

How do I join Hayden's Diddy Island?

Either enter client.connect 173.237.43.88:25635 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.