Section Alpha EU Main | Invite Only | Testing
Online EU 173.240.150.58:19590 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Section Alpha EU Main | Invite Only | Testing rank against other Rust servers?
Seven-day player hours put Section Alpha EU Main | Invite Only | Testing at #15,326, or #2,557 in Europe, inside the top 69% of all ranked servers. It places #619 among servers of the quad kind.
How busy is Section Alpha EU Main | Invite Only | Testing?
The count reads 0 players on Section Alpha EU Main | Invite Only | Testing, which has 100 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Section Alpha EU Main | Invite Only | Testing mean?
These are the tags Section Alpha EU Main | Invite Only | Testing publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; ^q (Premium): You need Rust's premium status to join; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Section Alpha EU Main | Invite Only | Testing?
Section Alpha EU Main | Invite Only | Testing appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on Section Alpha EU Main | Invite Only | Testing?
An estimate from the force wipe gives Section Alpha EU Main | Invite Only | Testing's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 4 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Section Alpha EU Main | Invite Only | Testing run?
A procedural map of size 6,000 from seed 1, generated by the game, is in use on Section Alpha EU Main | Invite Only | Testing. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named 6K MAP BY TWOFISH.
What are the rules and settings on Section Alpha EU Main | Invite Only | Testing?
No gather rate appears in the name of Section Alpha EU Main | Invite Only | Testing. A group can hold 4 players at most (quad). survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Section Alpha EU Main | Invite Only | Testing run?
Rust network protocol 2634 and build 167231 on Linux is what Section Alpha EU Main | Invite Only | Testing uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Section Alpha EU Main | Invite Only | Testing run smoothly?
The last 48 hours saw an average of 185 server fps, with 151 as the lowest. Up to 93,918 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,008 MB. Players feel lag when fps is low and the entity count climbs.
Is Section Alpha EU Main | Invite Only | Testing online, and how reliable is it?
Section Alpha EU Main | Invite Only | Testing is up and running at the moment. About 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 6 October 2026.
Where is Section Alpha EU Main | Invite Only | Testing located?
By its EU tag, Section Alpha EU Main | Invite Only | Testing says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 173.240.150.58:19590.
Getting in
How do I join Section Alpha EU Main | Invite Only | Testing?
To connect directly, open Rust's console with F1 and type client.connect 173.240.150.58:19590; or press Launch Rust on this page and Steam opens Rust and joins for you. You need Rust's premium status to join.