Rust PopulationField survey · Rust servers
Observing 75,694 players 11,824 servers 3,728 with someone on 230 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,433NAfirst seen 13 Sep 2026

Gooners Island | PvE Locked | Small US East | Public

Online NA 173.244.231.14:28020 checked 7m ago

biweekly wipes vanillapve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,433
top 24% · #909 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
5h
Thu 29 Oct, 19:11 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:11 UTC, in 5h. Its biweekly schedule tag · low confidence

7.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

5h
Thu 29 Oct, 19:11 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
14d 5h
Thu 12 Nov, 19:11 UTC
28d 5h
Thu 26 Nov, 19:11 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
42d 5h
Thu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 2 – running 0
Thu 8 Oct, 16:55 UTC20d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Gooners Island | PvE Locked | Small US East | Public rank against other Rust servers?

On player hours over the last seven days Gooners Island | PvE Locked | Small US East | Public is #5,433, #909 in North America, placing it in the top 24% of ranked servers.

How busy is Gooners Island | PvE Locked | Small US East | Public?

The count reads 0 players on Gooners Island | PvE Locked | Small US East | Public, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.

Tags

What do the server tags on Gooners Island | PvE Locked | Small US East | Public mean?

These are the tags Gooners Island | PvE Locked | Small US East | Public publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Gooners Island | PvE Locked | Small US East | Public?

These Rust Population lists include Gooners Island | PvE Locked | Small US East | Public: Community servers, field-listed, PvE servers, counted, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Gooners Island | PvE Locked | Small US East | Public?

The busiest point of its recent wipes averaged 2 players. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 2.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Gooners Island | PvE Locked | Small US East | Public?

The prediction follows its tag, since too few of Gooners Island | PvE Locked | Small US East | Public's wipes are on record to confirm the schedule. Due on Thursday 29 October at 19:11 UTC is its next wipe. The world it runs now dates from 13 days 18 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does Gooners Island | PvE Locked | Small US East | Public run?

The map on Gooners Island | PvE Locked | Small US East | Public is procedural, made by the game at size 3,500 from seed 699311. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Gooners Island | PvE Locked | Small US East | Public?

No gather rate appears in the name of Gooners Island | PvE Locked | Small US East | Public. The group limit is 8 players, which is the default. pve is what it runs, no player combat. A community server, it appears in the Community section of the browser. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Gooners Island | PvE Locked | Small US East | Public run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Gooners Island | PvE Locked | Small US East | Public. Your game needs the same protocol to join; Steam takes care of updating it.

Does Gooners Island | PvE Locked | Small US East | Public run smoothly?

The last 48 hours saw an average of 159 server fps, with 70 as the lowest. Entities peaked at 66,950, including buildings, deployables and everything else. Memory use peaked at 2,631 MB. Players feel lag when fps is low and the entity count climbs.

Is Gooners Island | PvE Locked | Small US East | Public online, and how reliable is it?

Right now, Gooners Island | PvE Locked | Small US East | Public is online. Judging by the uptime it reports, the last restart was about 4 days 15 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Gooners Island | PvE Locked | Small US East | Public located?

By its NA tag, Gooners Island | PvE Locked | Small US East | Public says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 173.244.231.14:28020.

How to join

How do I join Gooners Island | PvE Locked | Small US East | Public?

Open the console with F1 in Rust and enter client.connect 173.244.231.14:28020. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.