Carters fat Potato
Online 173.245.130.92:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:43 UTC12d ago | 4 | – | running | 1 |
| Wed 14 Oct, 21:48 UTC13d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Carters fat Potato rank against other Rust servers?
By player hours over the last seven days, Carters fat Potato places at #9,492, within the top 43% of ranked servers.
How busy is Carters fat Potato?
The count reads 0 players on Carters fat Potato, which has 30 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 04:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on Carters fat Potato mean?
These are the tags Carters fat Potato publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Carters fat Potato?
Carters fat Potato appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on Carters fat Potato?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 26 hours in.
What is the wipe schedule on Carters fat Potato?
Too few wipes are on record for Carters fat Potato to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 hours ago.
Map and rules
Which map does Carters fat Potato run?
The map on Carters fat Potato is procedural, made by the game at size 3,500 from seed 1912063776. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Carters fat Potato?
Nothing in Carters fat Potato's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Carters fat Potato run?
Rust network protocol 2635 and build 168909 on Linux is what Carters fat Potato uses. The protocol must match for you to join, and Steam updates it for you.
Does Carters fat Potato run smoothly?
The last 48 hours saw an average of 141 server fps, with 49 as the lowest. The entity count reached 65,523: buildings, deployables and all other objects. Memory use peaked at 2,531 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Carters fat Potato online, and how reliable is it?
You will find Carters fat Potato online now. The uptime it reports suggests a restart roughly 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is Carters fat Potato located?
Nothing published by Carters fat Potato states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 173.245.130.92:28015 is where it lives.
How to join
How do I join Carters fat Potato?
Either enter client.connect 173.245.130.92:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.