Rust PopulationField survey · Rust servers
Observing 53,688 players 11,669 servers 3,358 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,492habitat unknownfirst seen 27 Sep 2026

Carters fat Potato

Online 173.245.130.92:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#9,492
top 43%
Last wipe
6h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5210:0019:0004:0014:0023:0008:00Wiped Wed 28 Oct, 02:59 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040010:0019:0004:0014:0023:0008:00Wiped Wed 28 Oct, 02:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:43 UTC12d ago 4 – running 1
Wed 14 Oct, 21:48 UTC13d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Carters fat Potato rank against other Rust servers?

By player hours over the last seven days, Carters fat Potato places at #9,492, within the top 43% of ranked servers.

How busy is Carters fat Potato?

The count reads 0 players on Carters fat Potato, which has 30 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 04:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on Carters fat Potato mean?

These are the tags Carters fat Potato publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Carters fat Potato?

Carters fat Potato appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Carters fat Potato?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 26 hours in.

What is the wipe schedule on Carters fat Potato?

Too few wipes are on record for Carters fat Potato to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 hours ago.

Map and rules

Which map does Carters fat Potato run?

The map on Carters fat Potato is procedural, made by the game at size 3,500 from seed 1912063776. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Carters fat Potato?

Nothing in Carters fat Potato's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Carters fat Potato run?

Rust network protocol 2635 and build 168909 on Linux is what Carters fat Potato uses. The protocol must match for you to join, and Steam updates it for you.

Does Carters fat Potato run smoothly?

The last 48 hours saw an average of 141 server fps, with 49 as the lowest. The entity count reached 65,523: buildings, deployables and all other objects. Memory use peaked at 2,531 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Carters fat Potato online, and how reliable is it?

You will find Carters fat Potato online now. The uptime it reports suggests a restart roughly 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 27 September 2026.

Where is Carters fat Potato located?

Nothing published by Carters fat Potato states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 173.245.130.92:28015 is where it lives.

How to join

How do I join Carters fat Potato?

Either enter client.connect 173.245.130.92:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.