Contracts Oxide Production (28015)
Offline 174.91.200.182:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:27 UTC15d ago | 1 | – | running | 1 |
| Tue 13 Oct, 21:28 UTC15d ago | 1 | – | 0.3 days | 1 |
| Sat 3 Oct, 04:34 UTC26d ago | 1 | held half | 10.7 days | 1 |
| Thu 10 Sep, 03:56 UTC49d ago | – | – | 23 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Contracts Oxide Production (28015) rank against other Rust servers?
The last seven days of player hours place Contracts Oxide Production (28015) at #13,901, within the top 64% of all ranked servers.
How busy is Contracts Oxide Production (28015)?
At this count Contracts Oxide Production (28015) is offline, with its last sighting 15 days 15 hours ago.
Tags
What do the server tags on Contracts Oxide Production (28015) mean?
The game's server browser reads the tags Contracts Oxide Production (28015) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Contracts Oxide Production (28015)?
On Rust Population, Contracts Oxide Production (28015) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Contracts Oxide Production (28015)?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Contracts Oxide Production (28015)?
Irregular times are when Contracts Oxide Production (28015) wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 15 hours ago the current world was made.
Map and rules
Which map does Contracts Oxide Production (28015) run?
Contracts Oxide Production (28015) uses a map the game generates: procedural.
What are the rules and settings on Contracts Oxide Production (28015)?
No gather rate appears in the name of Contracts Oxide Production (28015). The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Contracts Oxide Production (28015) run?
Rust network protocol 2634 and build 167781 on Windows is what Contracts Oxide Production (28015) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Contracts Oxide Production (28015) online, and how reliable is it?
Currently offline, Contracts Oxide Production (28015) was last seen 15 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is Contracts Oxide Production (28015) located?
No region is published by Contracts Oxide Production (28015). The location a server claims is what Rust Population shows, not the place where the machine stands. 174.91.200.182:28015 is where it lives.
How to join
How do I join Contracts Oxide Production (28015)?
Open the console with F1 in Rust and enter client.connect 174.91.200.182:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.