Contracts Oxide Hooks (28017)
Offline 174.91.200.182:28017 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Contracts Oxide Hooks (28017) rank against other Rust servers?
Over the past week it ranks #15,953 for player hours, which puts Contracts Oxide Hooks (28017) in the top 71% of all ranked servers.
How busy is Contracts Oxide Hooks (28017)?
We have no live count for Contracts Oxide Hooks (28017) right now. It was last seen 23 days 16 hours ago.
Lists and tags
What do the server tags on Contracts Oxide Hooks (28017) mean?
What the game's server browser reads from Contracts Oxide Hooks (28017) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Contracts Oxide Hooks (28017)?
On Rust Population, Contracts Oxide Hooks (28017) is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Contracts Oxide Hooks (28017)?
The record holds too few of Contracts Oxide Hooks (28017)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does Contracts Oxide Hooks (28017) run?
A procedural map, generated by the game, is in use on Contracts Oxide Hooks (28017).
What are the rules and settings on Contracts Oxide Hooks (28017)?
The name tells you nothing about gather rates: Contracts Oxide Hooks (28017) states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Contracts Oxide Hooks (28017) run?
On Windows, Contracts Oxide Hooks (28017) runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Contracts Oxide Hooks (28017) online, and how reliable is it?
Offline at the moment, Contracts Oxide Hooks (28017) was last seen 23 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 5 October 2026.
Where is Contracts Oxide Hooks (28017) located?
No region is published by Contracts Oxide Hooks (28017). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 174.91.200.182:28017.
How to join
How do I join Contracts Oxide Hooks (28017)?
Either enter client.connect 174.91.200.182:28017 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.