LocalTest
Offline 175.1.77.94:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:02 UTC17d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LocalTest rank against other Rust servers?
Over the past week it ranks #13,302 for player hours, which puts LocalTest in the top 61% of all ranked servers.
How busy is LocalTest?
At this count LocalTest is offline, with its last sighting 15 days ago.
Lists and tags
What do the server tags on LocalTest mean?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LocalTest?
On Rust Population, LocalTest is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on LocalTest?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 20 hours into the latest wipe.
What is the wipe schedule on LocalTest?
The record holds too few of LocalTest's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does LocalTest run?
The map on LocalTest is procedural, made by the game.
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LocalTest run?
On Windows, LocalTest runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is LocalTest online, and how reliable is it?
We last saw LocalTest 15 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 11 October 2026, Rust Population saw it for the first time.
Where is LocalTest located?
A region is not published by LocalTest. The location a server claims is what Rust Population shows, not the place where the machine stands. 175.1.77.94:28015 is where it lives.
Getting in
How do I join LocalTest?
Either enter client.connect 175.1.77.94:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.