Rust PopulationField survey · Rust servers
Observing 67,907 players 11,753 servers 3,403 with someone on 209 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,995habitat unknownfirst seen 19 Oct 2026

LocalTest

Offline 175.1.85.175:28015 checked 9d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,995
top 68%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LocalTest rank against other Rust servers?

Over the past week it ranks #14,995 for player hours, which puts LocalTest in the top 68% of all ranked servers.

How busy is LocalTest?

We have no live count for LocalTest right now. It was last seen 9 days 17 hours ago.

Tags

What do the server tags on LocalTest mean?

The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LocalTest?

LocalTest appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on LocalTest?

Too few wipes are on record for LocalTest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 10 hours ago the current world was made.

Settings

Which map does LocalTest run?

A procedural map, generated by the game, is in use on LocalTest.

What are the rules and settings on LocalTest?

Nothing in LocalTest's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does LocalTest run?

The setup is Rust network protocol 2634 and build 167398 on Windows for LocalTest. The protocol must match for you to join, and Steam updates it for you.

Is LocalTest online, and how reliable is it?

Currently offline, LocalTest was last seen 9 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 October 2026, Rust Population saw it for the first time.

Where is LocalTest located?

No region is published by LocalTest. Rust Population does not look up where the machine stands; it shows where the server says it is. 175.1.85.175:28015 is where it lives.

Getting in

How do I join LocalTest?

Open the console with F1 in Rust and enter client.connect 175.1.85.175:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.