MyRustServer
Offline 175.9.170.246:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyRustServer rank against other Rust servers?
The last seven days of player hours place MyRustServer at #13,027, within the top 59% of all ranked servers.
How busy is MyRustServer?
At this count MyRustServer is offline, with its last sighting 10 days 2 hours ago.
Lists and tags
What do the server tags on MyRustServer mean?
The game's server browser reads the tags MyRustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyRustServer?
On Rust Population, MyRustServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MyRustServer?
Too few wipes are on record for MyRustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 16 hours ago the current world was made.
Map and rules
Which map does MyRustServer run?
MyRustServer uses a map the game generates: procedural.
What are the rules and settings on MyRustServer?
Nothing in MyRustServer's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MyRustServer run?
The setup is Rust network protocol 2634 and build 167781 on Windows for MyRustServer. Steam updates your game automatically, but you need the same protocol to join.
Is MyRustServer online, and how reliable is it?
We last saw MyRustServer 10 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is MyRustServer located?
Nothing published by MyRustServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 175.9.170.246:28015.
How to join
How do I join MyRustServer?
To connect directly, open Rust's console with F1 and type client.connect 175.9.170.246:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.