rust-server
Offline 176.0.228.222:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rust-server rank against other Rust servers?
By player hours over the last seven days, rust-server places at #16,611, within the top 71% of ranked servers.
How busy is rust-server?
We have no live count for rust-server right now. It was last seen 32 days 14 hours ago.
Lists and tags
What do the server tags on rust-server mean?
These are the tags rust-server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rust-server?
On Rust Population, rust-server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on rust-server?
Too few wipes are on record for rust-server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 52 days 5 hours ago.
Settings
Which map does rust-server run?
The map on rust-server is procedural, made by the game.
What are the rules and settings on rust-server?
No gather rate appears in the name of rust-server. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does rust-server run?
On Windows, rust-server runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.
Is rust-server online, and how reliable is it?
Currently offline, rust-server was last seen 32 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is rust-server located?
Nothing published by rust-server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 176.0.228.222:28015.
Getting in
How do I join rust-server?
To connect directly, open Rust's console with F1 and type client.connect 176.0.228.222:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.