RustomaniaTest Staging
Offline 176.100.119.24:35010 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:49 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustomaniaTest Staging rank against other Rust servers?
By player hours over the last seven days, RustomaniaTest Staging places at #16,107, within the top 68% of ranked servers.
How busy is RustomaniaTest Staging?
RustomaniaTest Staging is offline at this count; we last saw it 27 days 11 hours ago.
Tags
What do the server tags on RustomaniaTest Staging mean?
These are the tags RustomaniaTest Staging publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166493 (Build): Game build: 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustomaniaTest Staging?
These Rust Population lists include RustomaniaTest Staging: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustomaniaTest Staging?
The busiest point of its recent wipes averaged 1 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustomaniaTest Staging?
Its rhythm cannot be told yet: too few of RustomaniaTest Staging's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does RustomaniaTest Staging run?
RustomaniaTest Staging uses a map the game generates: procedural.
What are the rules and settings on RustomaniaTest Staging?
Nothing in RustomaniaTest Staging's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustomaniaTest Staging run?
The setup is Rust network protocol 2634 and build 166493 on Windows for RustomaniaTest Staging. Steam updates your game automatically, but you need the same protocol to join.
Is RustomaniaTest Staging online, and how reliable is it?
We last saw RustomaniaTest Staging 27 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.
Where is RustomaniaTest Staging located?
No region is published by RustomaniaTest Staging. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.100.119.24:35010.
How to join
How do I join RustomaniaTest Staging?
Either enter client.connect 176.100.119.24:35010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.