myserver
Offline 176.122.112.231:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does myserver rank against other Rust servers?
By player hours over the last seven days, myserver places at #10,832, within the top 49% of ranked servers.
How busy is myserver?
At this count myserver is offline, with its last sighting 3 days ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on myserver?
Too few wipes are on record for myserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 2 hours ago.
Map and rules
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does myserver run?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. The protocol must match for you to join, and Steam updates it for you.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 3 days ago. It was up 1% of the time over the last 3 full days, 1 out of 72 hours. It was first seen by Rust Population on 25 October 2026.
Where is myserver located?
Nothing published by myserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 176.122.112.231:28015.
Getting in
How do I join myserver?
To connect directly, open Rust's console with F1 and type client.connect 176.122.112.231:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.