chRUST
Offline 176.122.229.60:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:45 UTC27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does chRUST rank against other Rust servers?
By player hours over the last seven days, chRUST places at #15,432, within the top 69% of ranked servers.
How busy is chRUST?
We have no live count for chRUST right now. It was last seen 7 days 17 hours ago.
Tags
What do the server tags on chRUST mean?
These are the tags chRUST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include chRUST?
On Rust Population, chRUST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on chRUST?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on chRUST?
Too few wipes are on record for chRUST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 15 hours ago.
Settings
Which map does chRUST run?
The map on chRUST is procedural, made by the game at size 2,500 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on chRUST?
Nothing in chRUST's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does chRUST run?
Rust network protocol 2633 and build 163493 on Linux is what chRUST uses. The protocol must match for you to join, and Steam updates it for you.
Is chRUST online, and how reliable is it?
Offline at the moment, chRUST was last seen 7 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is chRUST located?
Nothing published by chRUST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.122.229.60:28015.
Getting in
How do I join chRUST?
To connect directly, open Rust's console with F1 and type client.connect 176.122.229.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.