Rust Dev Server
Offline 176.133.28.234:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:04 UTC18d ago | 1 | – | running | 1 |
| Tue 6 Oct, 14:20 UTC22d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Dev Server rank against other Rust servers?
Over the past week it ranks #15,849 for player hours, which puts Rust Dev Server in the top 72% of all ranked servers.
How busy is Rust Dev Server?
At this count Rust Dev Server is offline, with its last sighting 18 days 12 hours ago.
Lists and tags
What do the server tags on Rust Dev Server mean?
What the game's server browser reads from Rust Dev Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts35 (Group limit): You may team with up to 35 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; modded (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Dev Server?
These Rust Population lists include Rust Dev Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Dev Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rust Dev Server?
The record holds too few of Rust Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 14 hours ago.
Map and rules
Which map does Rust Dev Server run?
A procedural map, generated by the game, is in use on Rust Dev Server.
What are the rules and settings on Rust Dev Server?
Nothing in Rust Dev Server's name says how gather works. A group may hold 35 players at most. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust Dev Server run?
On Windows, Rust Dev Server runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Dev Server online, and how reliable is it?
We last saw Rust Dev Server 18 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.
Where is Rust Dev Server located?
Nothing published by Rust Dev Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.133.28.234:28015.
Getting in
How do I join Rust Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 176.133.28.234:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.