Rust PopulationField survey · Rust servers
Observing 61,057 players 11,704 servers 3,258 with someone on 178 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,800habitat unknownfirst seen 29 Oct 2026

UGDTM

Offline 176.15.219.56:28015 checked 7h ago

moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
1
peak 1
Rank
#10,800
top 48%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75114:0015:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does UGDTM rank against other Rust servers?

Over the past week it ranks #10,800 for player hours, which puts UGDTM in the top 48% of all ranked servers.

How busy is UGDTM?

We have no live count for UGDTM right now. It was last seen 7 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 14:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on UGDTM mean?

The game's server browser reads the tags UGDTM publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include UGDTM?

UGDTM appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What is the wipe schedule on UGDTM?

Its rhythm cannot be told yet: too few of UGDTM's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 10 hours ago.

Settings

What are the rules and settings on UGDTM?

The name tells you nothing about gather rates: UGDTM states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does UGDTM run?

On Windows, UGDTM runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is UGDTM online, and how reliable is it?

Offline at the moment, UGDTM was last seen 7 hours ago. On 29 October 2026, Rust Population saw it for the first time.

Where is UGDTM located?

No region is published by UGDTM. The location a server claims is what Rust Population shows, not the place where the machine stands. 176.15.219.56:28015 is where it lives.

How to join

How do I join UGDTM?

Either enter client.connect 176.15.219.56:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.