local
Online EU · ger 176.198.120.11:28030 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:20 UTC16m ago | – | – | – | 0 |
| Thu 29 Oct, 18:43 UTC54m ago | – | – | – | 0 |
| Thu 29 Oct, 17:07 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 16:16 UTC3h ago | – | – | – | 1 |
| Thu 29 Oct, 14:15 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 12:45 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 12:02 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 11:27 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 10:45 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 09:59 UTC9h ago | – | – | – | 0 |
| Thu 29 Oct, 09:13 UTC10h ago | – | – | – | 0 |
| Thu 29 Oct, 08:22 UTC11h ago | – | – | – | 1 |
| Thu 29 Oct, 00:09 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 23:52 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 22:31 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 22:10 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 21:52 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 21:15 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 20:50 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 20:24 UTC23h ago | – | – | – | 0 |
Quick answers
Population
How does local rank against other Rust servers?
local ranks #7,746 on seven-day player hours, #2,061 in Europe, and sits in the top 35% of all ranked servers.
How busy is local?
local is carrying 0 players as of this count. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 14:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on local mean?
The game's server browser reads the tags local publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2636 (Protocol): To join, your game must match protocol 2636; cs169686 (Build): The game build is 169686; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rger (Region code): The code for this server's region is ger; ^c (Creative): A sandbox: build what you like and skip the gathering; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include local?
These Rust Population lists include local: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on local?
Every few hours local starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
Which map does local run?
local uses a map the game generates: procedural.
What are the rules and settings on local?
The name tells you nothing about gather rates: local states none. The group limit is 8 players, which is the default. This server runs build & creative, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does local run?
Rust network protocol 2636 and build 169686 on Linux is what local uses. Steam updates your game automatically, but you need the same protocol to join.
Is local online, and how reliable is it?
local is up and running at the moment. It was up 33% of the time over the last 7 full days, 56 out of 168 hours. It was first seen by Rust Population on 14 September 2026.
Where is local located?
Under its EU tag, local lists itself in Europe; the region code it gives is ger. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 176.198.120.11:28030.
How to join
How do I join local?
Open the console with F1 in Rust and enter client.connect 176.198.120.11:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.