Rust PopulationField survey · Rust servers
Observing 60,429 players 11,767 servers 3,522 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,971habitat unknownfirst seen 24 Oct 2026

Development Server

Offline 176.2.42.244:28015 checked 3d ago

moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,971
top 54%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Development Server rank against other Rust servers?

The last seven days of player hours place Development Server at #11,971, within the top 54% of all ranked servers.

How busy is Development Server?

Development Server is offline at this count; we last saw it 3 days 11 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Development Server mean?

These are the tags Development Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Development Server?

Development Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on Development Server?

Too few wipes are on record for Development Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 9 days 21 hours ago.

Map and rules

Which map does Development Server run?

The map on Development Server is procedural, made by the game.

What are the rules and settings on Development Server?

The name tells you nothing about gather rates: Development Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Development Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Development Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is Development Server online, and how reliable is it?

We last saw Development Server 3 days 11 hours ago, and it is offline now. Over the last 3 full days, 3 of 72 hours were online, or 4%. The first sighting by Rust Population was on 24 October 2026.

Where is Development Server located?

Nothing published by Development Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.2.42.244:28015.

How to join

How do I join Development Server?

Either enter client.connect 176.2.42.244:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.