[eu_10x_max8] Local server
Offline EU · uk1 176.223.44.243:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:18 UTC3d ago | 1 | – | running | 0 |
| Fri 23 Oct, 17:13 UTC5d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Wed 21 Oct, 16:16 UTC7d ago | 1 | – | 2 days | 0 |
| Sun 18 Oct, 09:47 UTC10d ago | 1 | held half | 3.3 days | 1 |
| Fri 16 Oct, 15:55 UTC12d ago | 1 | – | 1.7 days | 1 |
| Thu 15 Oct, 19:03 UTC13d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 17:05 UTC14d ago | 1 | – | 1.1 days | 1 |
| Sun 11 Oct, 17:39 UTC17d ago | 1 | held half | 3 days | 0 |
| Wed 7 Oct, 18:02 UTC21d ago | – | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [eu_10x_max8] Local server rank against other Rust servers?
On player hours over the last seven days [eu_10x_max8] Local server is #10,585, #2,313 in Europe, placing it in the top 48% of ranked servers.
How busy is [eu_10x_max8] Local server?
[eu_10x_max8] Local server is offline at this count; we last saw it 2 days 3 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on [eu_10x_max8] Local server mean?
These are the tags [eu_10x_max8] Local server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $ruk1 (Region code): Region code: uk1; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [eu_10x_max8] Local server?
On Rust Population, [eu_10x_max8] Local server is filed under these lists: 10x Rust servers: where the population is, Rust tutorial servers, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x and it will show up.
Wipe notes
What does wipe day look like on [eu_10x_max8] Local server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 50% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [eu_10x_max8] Local server?
No next wipe can be predicted for [eu_10x_max8] Local server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 6 hours ago.
Map and rules
What are the rules and settings on [eu_10x_max8] Local server?
You gather at 10x on [eu_10x_max8] Local server, to judge by the name. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [eu_10x_max8] Local server run?
On Windows, [eu_10x_max8] Local server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is [eu_10x_max8] Local server online, and how reliable is it?
Currently offline, [eu_10x_max8] Local server was last seen 2 days 3 hours ago. It was up 9% of the time over the last 7 full days, 15 out of 168 hours. It was first seen by Rust Population on 11 October 2026.
Where is [eu_10x_max8] Local server located?
The region code [eu_10x_max8] Local server gives is uk1, and its EU tag places it in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.223.44.243:28015 is where it lives.
How to join
How do I join [eu_10x_max8] Local server?
Open the console with F1 in Rust and enter client.connect 176.223.44.243:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.