WeaponControl Quick Reload POC
Offline 176.224.105.75:28065 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WeaponControl Quick Reload POC rank against other Rust servers?
Over the past week it ranks #16,857 for player hours, which puts WeaponControl Quick Reload POC in the top 71% of all ranked servers.
How busy is WeaponControl Quick Reload POC?
We have no live count for WeaponControl Quick Reload POC right now. It was last seen 29 days 7 hours ago.
Lists and tags
What do the server tags on WeaponControl Quick Reload POC mean?
What the game's server browser reads from WeaponControl Quick Reload POC is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WeaponControl Quick Reload POC?
On Rust Population, WeaponControl Quick Reload POC is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on WeaponControl Quick Reload POC?
The record holds too few of WeaponControl Quick Reload POC's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 29 days 8 hours ago.
Settings
Which map does WeaponControl Quick Reload POC run?
The map on WeaponControl Quick Reload POC is procedural, made by the game.
What are the rules and settings on WeaponControl Quick Reload POC?
Nothing in WeaponControl Quick Reload POC's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does WeaponControl Quick Reload POC run?
The setup is Rust network protocol 2633 and build 165217 on Windows for WeaponControl Quick Reload POC. The protocol must match for you to join, and Steam updates it for you.
Is WeaponControl Quick Reload POC online, and how reliable is it?
We last saw WeaponControl Quick Reload POC 29 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is WeaponControl Quick Reload POC located?
A region is not published by WeaponControl Quick Reload POC. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.224.105.75:28065.
Getting in
How do I join WeaponControl Quick Reload POC?
Open the console with F1 in Rust and enter client.connect 176.224.105.75:28065. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.