A Rust Server
Offline 176.37.43.211:26015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,924, within the top 71% of all ranked servers.
How busy is A Rust Server?
A Rust Server is offline at this count; we last saw it 34 days 13 hours ago.
Lists and tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Rust Server?
A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on A Rust Server?
Too few wipes are on record for A Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 34 days 14 hours ago the current world was made.
Settings
Which map does A Rust Server run?
A Rust Server uses a map the game generates: procedural.
What are the rules and settings on A Rust Server?
Nothing in A Rust Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for A Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Is A Rust Server online, and how reliable is it?
We last saw A Rust Server 34 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.37.43.211:26015.
How to join
How do I join A Rust Server?
Open the console with F1 in Rust and enter client.connect 176.37.43.211:26015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.