NEXHALD
Online 176.57.174.158:28915 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NEXHALD rank against other Rust servers?
The last seven days of player hours place NEXHALD at #15,289, within the top 69% of all ranked servers.
How busy is NEXHALD?
NEXHALD holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on NEXHALD mean?
The game's server browser reads the tags NEXHALD publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; ^q (Premium): Rust's premium status is required to join. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NEXHALD?
These Rust Population lists include NEXHALD: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on NEXHALD?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on NEXHALD?
The force wipe is the only wipe NEXHALD takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 1 hours ago the current world was made.
Map and rules
Which map does NEXHALD run?
The map on NEXHALD is procedural, made by the game at size 4,096 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on NEXHALD?
The name tells you nothing about gather rates: NEXHALD states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. Rust's premium status is required to join. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does NEXHALD run?
On Windows, NEXHALD runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does NEXHALD run smoothly?
It ran at 58 server fps on average over the last 48 hours, and never went below 51. Up to 91,128 entities were present, counting buildings, deployables and everything else. Up to 4,326 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is NEXHALD online, and how reliable is it?
You will find NEXHALD online now. Judging by the uptime it reports, the last restart was about 6 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 22 September 2026, Rust Population saw it for the first time.
Where is NEXHALD located?
A region is not published by NEXHALD. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.57.174.158:28915.
Getting in
How do I join NEXHALD?
Open the console with F1 in Rust and enter client.connect 176.57.174.158:28915. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Rust's premium status is required to join.