Rust Oxide Dev - Local
Offline 176.60.23.132:28115 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
The last seven days of player hours place Rust Oxide Dev - Local at #13,639, within the top 62% of all ranked servers.
How busy is Rust Oxide Dev - Local?
We have no live count for Rust Oxide Dev - Local right now. It was last seen 20 days 11 hours ago.
Tags
What do the server tags on Rust Oxide Dev - Local mean?
These are the tags Rust Oxide Dev - Local publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Oxide Dev - Local?
These Rust Population lists include Rust Oxide Dev - Local: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Rust Oxide Dev - Local?
The record holds too few of Rust Oxide Dev - Local's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust Oxide Dev - Local run?
Rust Oxide Dev - Local uses a map the game generates: procedural.
What are the rules and settings on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167231 on Windows is what Rust Oxide Dev - Local uses. The protocol must match for you to join, and Steam updates it for you.
Is Rust Oxide Dev - Local online, and how reliable is it?
Offline at the moment, Rust Oxide Dev - Local was last seen 20 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.60.23.132:28115.
Getting in
How do I join Rust Oxide Dev - Local?
To connect directly, open Rust's console with F1 and type client.connect 176.60.23.132:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.