RPV automatic local test
Offline 176.60.52.61:49236 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,349, within the top 69% of all ranked servers.
How busy is RPV automatic local test?
We have no live count for RPV automatic local test right now. It was last seen 6 days 8 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RPV automatic local test mean?
What the game's server browser reads from RPV automatic local test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RPV automatic local test?
RPV automatic local test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RPV automatic local test?
Its rhythm cannot be told yet: too few of RPV automatic local test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does RPV automatic local test run?
A procedural map, generated by the game, is in use on RPV automatic local test.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RPV automatic local test run?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is RPV automatic local test online, and how reliable is it?
Currently offline, RPV automatic local test was last seen 6 days 8 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.
Where is RPV automatic local test located?
A region is not published by RPV automatic local test. Rust Population does not look up where the machine stands; it shows where the server says it is. 176.60.52.61:49236 is where it lives.
How to join
How do I join RPV automatic local test?
Open the console with F1 in Rust and enter client.connect 176.60.52.61:49236. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.